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Home | The Basics | Mythic ODST Q&A | Weapons | Bad Guys || Halo 3 Mythic Guide Tayari Plaza | Uplift Reserve | Kizingo Blvd. | ONI Alpha Site | NMPD HQ ONI Alpha SiteFull run, Bungie.net Fileshare
Without a doubt, ONI Alpha Site has Firefight written all over it. Right from the get go, you are thrown right into an endeavor where the Covenant are flooding your bridge and YOU have to repel them. Then, you'll find yourself once again fighting them off from not one but TWO Firefight maps as you desperately try to keep the Covenant from getting their grimy hands all over ONI's darkest and most valuable secrets.
Now let's blow **** up! Security Zone When the mission begins, you immediately find yourself under heavy fire by Covenant Wraiths with an army of infantry charging over the bridge towards your platoon. The situation seems grim, but fortunately you have a contingency plan already in place. The bridge is lined with explosives, and all you need to do to set things in motion is activate them. So right from the get go, go ahead and arm the last two charges. Then scale the guard tower, take the sniper rifle, and wait for the Superintendent to reluctantly give you the okay for detonating the bridge. Now laugh as the Grunts explode like popcorn kernels and go flying through the air. Haha! Download: QuickTime (6.7 mb) | WMP9 (6.1 mb)
Continue to watch out for the falling mortars as you make your way towards the blast door. It's about to open, sending you into your next zone. Get that Spartan Laser ready! As soon as the doors open, take aim at the Phantom's side gunner as it prepares to land. Fire! This will save you from getting pegged by plasma projectiles. Next, it will drop off a pair of Hunters. One laser shot each should do the trick! Save your last two shots for the nearby Brute captains, and help your Marines allies mop up the rest.
Get Flash to see this player. Download: QuickTime (29.9 mb) | WMP9 (28.2 mb) At some point, you'll hear one of your allies yell "Chieftain!" which is your cue to rush inside. Grab the other Spartan laser and juggle it with the nearby rocket launcher (behind the wide pillar between the two building entrances) to the buildings interior. Hand the launcher over to your ODST buddy to help you in the coming battle and grab additional magnum ammo from one of the Marines that made it inside (presumably as Sargent). Now you're ready to fight with your back to the wall yet again... Alpha Site
In case you hadn't already guessed, the ONI lobby is the second Firefight map from which this mission is based. And yes the battle that's about to ensue resembles the experience quite a bit. The skirmish itself isn't all that difficult. The real problem is making sure you have enough ammo to down all your enemies. Plasma weapons can be tough to come by at this stage of the level, and considering the number of Brutes you are about to face, this can make this situation appear to be extremely grim. Lucky for you, there's a Spartan laser strapped to your back to help you cut their ranks for a more even fight.
Get Flash to see this player. Download: QuickTime (55.3 mb) | WMP9 (42.6 mb) You'll get a short break before the second half of the battle commences. So take a moment to note the locations of all fallen plasma weapons. You'll be needing them. A few seconds later, Phantoms will begin dropping off reinforcements from the open side of the lobby. These guys are far more dangerous as they will be wielding Brute shots, so try not to stick too close to anything that could ultimately result in you being killed by splash damage. At this point your goal should once again be to thin their ranks enough to allow you to cross over to their side and get behind them. Try to combo-kill as many of the Brutes as you can. Again the end result should look something like this... Get Flash to see this player. Download: QuickTime (56.3 mb) | WMP9 (47.3 mb)
If you start running low on plasma ammo, use plasma grenades and spike grenades as needed. The rocket ODST should also be doing a fair job at helping you scrape up the little guys as well.
Extraction Point
As the lift ascends, stick close to the door and duck. Within seconds you'll hear the familiar chittering sound of Drones as they surround you and your allies. The good news is as long as you lay low, they shouldn't present themselves as being too much of a hassle. A few pop shots will bring down the stragglers. The lift will screech to a halt at the top of the ONI building where yo will be met with an exit on either side. A Pelican will be waiting for you on the far side. The only thing standing in your way at this point is cannon fodder, a cluster of Jump-Jet Brutes, and—oh yeah—a Hammer Chieftain.
Get Flash to see this player. Download: QuickTime (42.8 mb) | WMP9 (37.8 mb) Once the area is clear, you can now safely board the Pelican and watch the fireworks show. Home | The Basics | Mythic ODST Q&A | Weapons | Bad Guys || Halo 3 Mythic Guide Tayari Plaza | Uplift Reserve | Kizingo Blvd. | ONI Alpha Site | NMPD HQ |